This became equally important when illustrating the decrepit, derelict tombs Lara is set to explore, with bones and blood scaring off potential tomb raiders. Light reflecting off the water in cavernous tombs makes scenes look like they were cut out of a nature documentary. The lighting engine has been bolstered, which helps with an expanded emphasis on underwater travel. The very beginning of my Shadow of the Tomb Raider demo showed Lara and Jonah navigating their way through a busy Mexican village at night, exemplifying the engine’s ability to make a large group of people act naturally, while NPCs had noticeable attention to detail. It’s not just character models but entire vistas that look amazing. Keep an eye out for the subtle animations, too, as they help fuel the performances by these voice actors. Key character models, including Lara Croft herself and trusty partner Jonah, have been given updates, both in stature and in visual fidelity. Square Enix Shadow of the Tomb Raider is visually stunningĬrystal Dynamics has always produced a high-quality product with this series, but Shadow of the Tomb Raider might be their best work yet.
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